import { extend } from "../../../helpers/object.mjs"; import { extendByMetaType } from "../utils.mjs"; import metaSchemaFactory from "../metaSchema.mjs"; /** * @typedef {Options} TableMeta */ /** * @returns {TableMeta} Returns an empty object. The holder for global meta object. */ function createTableMetaEmptyClass() { return class TableMeta {}; } /** * The global meta object is a root of all default settings, which are recognizable by Handsontable. * Other layers are inherited from this object. Adding, removing, or changing property in that * object has a direct reflection to all layers such as: TableMeta, ColumnMeta, or CellMeta layers. * * +-------------+. * │ GlobalMeta │ * │ (prototype) │ * +-------------+\ * │ \ * │ \ * \│/ _\| * +-------------+ +-------------+. * │ TableMeta │ │ ColumnMeta │ * │ (instance) │ │ (prototype) │ * +-------------+ +-------------+. * │ * │ * \│/ * +-------------+. * │ CellMeta │ * │ (instance) │ * +-------------+. */ export default class GlobalMeta { constructor(hot) { /** * An alias for the constructor. Necessary for inheritance for creating new layers. * * @type {TableMeta} */ this.metaCtor = createTableMetaEmptyClass(); /** * Main object (prototype of the internal TableMeta class), holder for all default settings. * * @type {object} */ this.meta = this.metaCtor.prototype; extend(this.meta, metaSchemaFactory()); this.meta.instance = hot; } /** * Gets constructor of the global meta object. Necessary for inheritance for creating the next meta layers. * * @returns {Function} */ getMetaConstructor() { return this.metaCtor; } /** * Gets settings object for this layer. * * @returns {object} */ getMeta() { return this.meta; } /** * Updates global settings object by merging settings with the current state. * * @param {object} settings An object to merge with. */ updateMeta(settings) { var _settings$type; extend(this.meta, settings); extendByMetaType(this.meta, { ...settings, type: (_settings$type = settings.type) !== null && _settings$type !== void 0 ? _settings$type : this.meta.type }, settings); } }